Zoe The Designer

Sanctuary

Interactive

Forest

Introduction

Core Idea

The mission of this project is to create materials to promote Sanctuary: Interactive Forest, to learn about the project and know where to see it, to learn more about Old Growth Forest, and to help our company find clients and educate them on interactive dome and the benefits of showing films in that way.

Role

• Lead UX/UI Design • Art Direction • Content Creating • Project Management

Deliverables

• Pitch Deck • Microsite • Logo • Branding

Research

Key Findings

People prefer to look up information on an exhibition before going there.

  • • Users find the information through social media, its official website.

The Story

The Interactive forest is a feast for the senses, and an implicit call to action. This 360° interactive dome takes you to a place that has existed since the last Ice Age—and is now under threat. Inside a geodesic dome, viewers experience an auditory mix of music and nature sounds, as well as a wraparound view of an ancient forest, this is a transporting experience: from the inside of hollow trunks, where black bears make their winter dens, to the precipice of a waterfall and other magical places, it offers the thrill of true immersion.


The project uses a “choose-your-own-adventure” model for audiences to explore the forest. With a VR controller, they can trigger media elements within — through a system of nodes and pop-up windows which play content.